Match Collector

Collect-a-thon Match-3 puzzler
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Tools Used

Unity, Figma

Role

Lead Developer and Designer, Artist

About

Match Collector was designed as one of my company's first ventures into larger games, with a potential for live-ops and collaborative content. After many updates and iterations, it has become our flagship game, and its mascot, the Curator, became our new mascot.

Collection & Charity

I designed the main retention mechanic-- The Collection system. Earning ExP from winning games allows for a capsule machine to be opened, unlocking new tiles to match with.

The system proved to be ultra expandable, leading to collaborative updates with content creators to support fundraising events.

Our 50 States in 50 Days collection and surrounding content, in collaboration with Ryan Trahan and St. Jude, raised nearly $1.2 million for charity.

Icon Design

Browse the 300+ icons that populate the world of Match Collector.

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